After a long day at school during my freshman year, I found myself at home with an empty schedule and a restless mind. Throughout the pandemic-induced boredom, I decided to design my own ninja platformer video game.
With no experience in coding, I would watch hundreds of videos on YouTube. After three months of development and learning about custom trigonometric functions and game physics, I finally released “Super Ninja”. To my surprise, the player count surged dramatically, soaring to an impressive 70,000 unique players.
This initial project fueled the fire to pursue computer science and use my skills to make an impact on society.